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9/20/2023 0 Comments Substitution cipher![]() ![]() For that number the alphabets such as A=0, B=1, C=2, …………, Z=25. Now, we have to convert the key matrix and plain text matrices into numeric matrices. The general equation to find cipher text using hill cipher is as follow:įor our example, our key matrix would be:Īnd our plain text matrices of 2×1 will be as follow: In our case, the key matrix is 2×2 then the column vectors of plain text would be 2×1. Now, of plain text, you have to form a column vector of length similar to the key matrix. With HILL as the key, we can form a 2×2 matrix. Let us discuss the technique of hill cipher.Ĭhoose the key in such a way that it always forms a square matrix. ![]() Hill cipher is a polyalphabetic cipher introduced by Lester Hill in 1929. When compared with monoalphabetic cipher Playfair cipher is much more advanced. So, this is how we can convert a plain text to ciphertext using Playfair cipher.
9/20/2023 0 Comments Tiddlydesktop mac![]() ![]()
9/20/2023 0 Comments Super meat boy forever warp zone![]() Although to the surprise of nobody, the Internet already has tutorials about unlocking characters. ![]() There’s a wealth of unlockable characters, but they’re all Meat Boy-specific, and they require you to collect pacifiers in addition to completing specific warp zones, sometimes by hitting certain goals, few of which are spelled out. It’s going to come down to how much patience you have for these sort of “masochism” platformers.Īre there a wealth of unlockable indy characters? Despite the inventive procedural generation and good (overall) play mechanics, this game is just exhausting. I just survived a ridiculous platform sequence with amazing timing and then I’m killed because you throw an unexpected enemy or buzzsaw at the very end?īasically, go back and read my review of Runner 3-it was written pre-patch, and that game had many of the same issues that Super Meat Boy Forever does. Furthermore, so many of these challenge chunks throw the sort of “gotcha” crap at the very end that they become insulting. If the player, who is usually very good at Meat Boy, is dying 284 times on your final boss, something’s wrong. I subscribe to the Jonny Metts theory of game difficulty: there’s a difference between dying but learning something and dying because you didn’t press the buttons in an incredibly specific sequence with unreasonably good timing. Usually, defeating a difficult boss gives you a great sense of accomplishment, but I just felt like Team Meat was being mean-spirited here. The final boss (before the credits, anyway) almost made me quit the game it required such precision and perfect timing that I was just worn out by the end. For the most part, they rely on your ability to (1) figure out how to do anything and (2) get into a set rhythm and never screw up, which is a tall order as some of these boss fights go on quite a while. Ooh, I remember the boss fights being hard but pretty doable in Super Meat Boy 1.0. Most of the new things are one-and-done, so they don’t overstay their welcome. Often, all of these abilities will be combined to create some impressive feats of platforming prowess.Īnd that’s not all-most stages have at least one new mechanic to tinker with, from movable walls to items that let you air-dash backwards, or dimension-hopping warp portals. The air punch extends the length of your jump and can also punch enemies, the crouch/slide lets you duck beneath obstacles and knock out ground-based enemies, and the dive lets you navigate tight downward paths. Super Meat Boy-and Bandage Girl, who is playable from the start-have the jump and wall-slide from the first game, but can now do an air-punch/dash, a crouch/slide, and a dive. How do Meat Boy’s new moves factor into this? That said, there are certain chunks that last a bit too long and repeating them dozens of times can get frustrating. Plus, although any given Forever stage is much longer than a typical SMB 1.0 stage, there’s a checkpoint before every “chunk” of that stage, so when you inevitably die, you won’t be sent back very far. This is actually really cool and super impressive. ![]() It’s not that kind of procedural generation. You’re never going to come across a random buzzsaw menagerie that’s cobbled together in such a way that it’s impossible to get through. Each stage is clearly loaded with specific “chunks” that are strewn together, so each individual chunk works exactly as intended. Hey, I was skeptical too, but you’d be shocked at how well the components slot together. And this one has actual level design! Of a sort. Sometimes you have to wall jump or punch things or slide. This one has more things to do than just jump or move up and down to avoid obstacles. No no, it’s not that kind of auto-runner. ![]() You mean like Robot Unicorn Attack and Jetpack Joyride? You can tell the game had mobile roots, because it’s an auto-runner. Is the sequel just the same game, but new levels? Yeah, sorry, my wife says it all the time now. was that a Haunting of Bly Manor reference? ![]() Super Meat Boy is agonizingly hard at times, but it’s always fair, and the mechanics are perfectly splendid. I reviewed it when it splattered onto the Switch back in 2018 and I still revisit it from time to time to try and beat stages that I couldn’t back then. And now, at the bitter end of 2020, it’s ready for prime-time. As you may or may not know, it was announced way back in 2014 and began its life as a mobile version of Super Meat Boy, but after Edmund McMillen left Team Meat to pursue other projects, the game was kind of in limbo until 2017, when development restarted. Second, I can hardly believe it either, but yes, the long-awaited sequel to Super Meat Boy Forever is finally here. Hey, oh my gosh, is Super Meat Boy Forever finally out?įirst of all, hello. I was struggling to draft this as a traditional review, which usually means the FAQ format is a better fit it is, so here we go. ![]() ![]() ![]()
9/20/2023 0 Comments Flatout 4 ps4 review![]() It's this added risk/reward element that gave Ultimate Carnage an extra shot of adrenaline and turned it from a generic stock car racer into something akin to an action scene from Mad Max: Fury Road.īattling against you for first place is a rather aggressive AI which will often try to force you into immovable objects or give you a cheeky clip to the rear bumper and spin you out. This particular cover version also brings along gameplay that's often on par with BugBear's earlier games, especially when it comes to handling which has just enough pendulous weight to make sliding as satisfying as it should be.īuilding up your boost is once again achieved by colliding with your opponents and the various destructible objects that litter the racetracks. Everything from the yellow and black hazard tape decals on the menu screen through to the no name bands pumping out bland pop rock and ska-light tracks oozes familiarity. For fans of Ultimate Carnage there's a real sense of deja vu when booting up Flatout 4. However, so keen is Flatout 4 to atone for the series' recent past, it forgets to put its own stamp on things. ![]() Nevertheless, Kylotonn has done a great job in redeeming the series, capturing the look and feel of fan favourite Flatout: Ultimate Carnage with none of the game-breaking bugs that made Flatout 3 such a nightmare to play. The fact that Flatout 4 even exists after the tragic car crash that was Team6's Flatout 3 is an achievement in itself, so having a new developer, Kylotonn in the driver's seat and not BugBear (the original creators of Flatout) could be seen as a rather unnecessary risk. ![]() 9/20/2023 0 Comments Rapidweaver education![]() ![]() I’m sure they will drop this if Stacks 5 comes along and dominates the Stacks environment. Meanwhile, rather than moving away from Stacks altogether they have opted to continue supporting the Stacks environment by virtue of Classic - which is really RW9 as we would originally anticipated. Rapidweaver has become largely dependent upon Stacks in recent years, but they have absolutely the right to bring RW as a standalone product into the 2020’s! Elements is the shot at doing this and I for one am keen to see how it turns out. The new direction makes total sense to me which gives everyone choice, and more over a revenue stream for all the devs involved while things sort themselves out. And for those existing users who don’t want to jump to either, they can continue on as before with RW Classic. ![]() Both products will I feel shape up to be very different prospects. I suspect it will end up appealing to a whole new load of web makers who know nothing of the history, or of stacks & Stacks.Īnd I’ve also no doubt that Stacks will be hugely successful too. I’ve no doubt, that in it’s own right RW will continue to be successful. Mistakes have undoubtedly been made in the RM offices of late, but they have carved out a nice niche for themselves in the web design sector when many other much bigger players fell aside. I somehow seem to have entered a weird alternative reality where I’m the lone voice in support of RW! Maybe I’m misguided?īut to comment on your statement… You are assuming the vocal few on forums make up the majority of users of RW, when in fact it’s such a tiny percentage, it’s almost negligible. ![]() I think it has been very clear that most of us will not be part of the Elements idea ![]() ![]() ![]() ^ "The Canadian "Big Maple Leaf" Heist: Are Your Assumptions Hurting Security?".^ "Big Maple Leaf: Goldstaub gefunden – Münze aus dem Bode-Museum wohl zerstört"."German police make arrests over €4m gold coin heist". ^ "Giant gold coin trial opens in Berlin".^ a b "Berlin police make arrests over giant gold coin theft"."Düsseldorfer will vier Millionen für Goldmünze aus dem Bode-Museum". ^ Zeitung, Westdeutsche (21 February 2020).^ "Thieves nab 221-pound gold coin from German museum".^ "The Million Dollar Coin – a true milestone in minting".^ "Canada 2016 100th Anniversary Women's Right to Vote $1 Coin".^ "The Two Largest Gold Coins Ever Minted"."200-lb gold coin worth estimated $4 million is stolen from German museum". ^ a b c "Massive $1M gold coin from Canadian Mint stolen in Berlin". ![]() After a lawsuit, the insurance company was ordered to pay 50% of the value. ![]() įuchsmann's insurance paid only 20% of the coin's value, arguing that negligence by the museum was to blame for the loss. The judge ordered the seizure of 3.4 million Euros from the defendants. The fourth defendant, Wayci Remmo was acquitted due to inconclusive evidence. The trial ended in February 2020 with Ahmed and Wissam being sentenced to 4 + 1⁄ 2 years and Denis being sentenced to 3 years 4 months, the lenient sentencing being a result of them being relatively young (Ahmed and Wissam having been 18 and 20, respectively) during the crime. Denis was found guilty of advising the others on the museum's safety protocols. The fourth person, Denis W., was a school friend of the Remmo's and an employee of the Bode Museum. Two brothers, Ahmed and Wayci Remmo, and their cousin Wissam Remmo, all belonged to a Berlin crime family of Lebanese origin known to local police as the Remmo-Clan. In January 2019, a trial in a juvenile court against four suspects began. Investigators do not expect to recover the coin as they found gold dust on seized clothing and a car and suspect the robbers may have melted the coin down. The whereabouts of the gold coin remain unknown. Berlin Police assume that the coin was damaged during the theft when it was dropped from the train tracks onto the street. The suspects come from a large Arab family notorious for organised crime. In July 2017, police raids took place and arrests were made in connection with the theft. After creating the original (which is in storage in Ottawa), the mint manufactured five more that were sold to interested private individuals." The coin was lent to the Bode Museum in 2010 by private owner Boris Fuchsmann, and was displayed there until it was stolen. The cabinet is known for its huge collection of coins – more than 500,000 pieces, among them more than 100,000 Greek and 50,000 Roman ones – though only a tiny fraction of these coins are shown at exhibits.Ī spokesman for the Royal Canadian Mint said "…the stolen coin does not belong to the mint. In the early hours of 27 March 2017, a Big Maple Leaf was stolen from the Münzkabinett (coin cabinet) of the Bode Museum in Berlin, Germany. The reverse design is the stylized maple leaf by RCM artist and senior engraver: Stan Witten. Blunt's design was intended to show the queen 'in maturing dignity', without a tiara or crown, (only one other RCM design ever had the monarch not wearing a crown). The obverse of the BML shows Queen Elizabeth II as she has appeared on Canadian coinage since 2003, when Susanna Blunt's design became the third iteration of the queen's effigy to appear on coinage, (the others were 1965, and 1990). Description Ī Big Maple Leaf measures 2.8 centimetres (1.1 in) thick and 50 centimetres (20 in) in diameter and is 999.99/1000 pure. The Big Maple Leaf remained the largest gold coin ever minted until 2011, when the 1 tonne (1000 kg) Australian Gold Nugget ("Gold Kangaroo") was minted. On 27 March 2017, one of the coins was stolen from a Berlin museum. As of March 2017, the market value of a single Big Maple Leaf had reached approximately $4 million ( USD). A set of six of these coins was produced by the Royal Canadian Mint (RCM) in 2007, at their Ottawa facility where the first BML produced remains in storage. The Big Maple Leaf ( BML) is a $1 million ( CAD) gold coin weighing 100 kilograms (220 lb) (3,215 troy ounces). ![]() ![]() With write access, an attacker may "perform much more powerful attacks than modifying the configuration file". The main argument leveled against the vulnerability is that if an attacker has write access to the system, that system is compromised and not secure anymore. It is described on the official security issues page of the KeePass website. Passwords are saved in clear text to a file and the attacker would need to obtain that file later on to gain access to all stored passwords. An attacker has to add a trigger to the file that executes when a password database file is open to export the data silently in the background. The vulnerability described requires write access to the KeePass configuration file. The official help file has a section on Triggers in KeePass. Triggers may be used for a variety of tasks, including exporting the active database to a file or URL. They are run automatically when all trigger conditions are fulfilled. Triggers automate workflows in KeePass 2.x. ![]() The password manager prompts for the master password whenever data is exported after installation of the update. Update: KeePass 2.53.1 introduced a change that addresses the issue. ![]() According to the warning, attackers with write access to the KeePass configuration file may modify it with triggers to export the entire password database in cleartext without user confirmation. The Federal Cyber Emergency Team of Belgium, cert.be, released a warning regarding KeePass. ADVERTISEMENT KeePass XC: fork of KeePass without the issue ![]() 9/19/2023 0 Comments Make ram disk![]() NIC: Intel EXPI9402PTBLK Pro, Dual-Gigabit Adapter (plus the 2 onboard Intel NICs, 1x 210, 1x 218) ![]() Corsair Commander Pro to control the fans (see script and code)ĬPU FAN: 1xCorsair H60 CPU Radiator - Front OS: 1 x Kingston UV400 120GB SSD - boot driveįANS: 3xFractal R3 120mm - 3 Front, 1 Rear. SSD: 4 x Samsung 850 EVO Basic (500GB, 2.5") - VMs/Jails Use existing Drives 8 x10TB WD Red, 8 x4TB WD Purple, + a mix of WD Purple and shucked WD Elements 12TB x 8ĬPU: Xeon E5-2620v4 + Corsair H60 Cooler block.1 xLSI Logic Controller Card 05-25699-00 9305-24i 24-Port SAS 12Gb/s PCI-Express 3.0 Host Bus Adapter. ![]() 6 xCableCreation Internal Mini SAS HD Cable, Mini SAS SFF-8643 to Mini SAS 36Pin SFF-8087 Cable.1 xNORCO 4U Rack Mount 24 x Hot-Swappable SATA/SAS 6G Drive Bays Server Rack mount RPC-4224.Corsair Commander Pro to control the fans (see script and code) 3 xNoctua NF-F PWM (120mm) * having noted later in Stux's thread that 1500 RPM is not sufficient to cool the HDDs.2 xNoctua NF-A8 PWM Premium 80mm PC Computer Case Fan.4 x Kingston Value RAM (32GB, DDR4-2400, ECC RDIMM 288).1 x Corsair HX1200 (1200W) - PSU to support 24 HDD + several SSD and PCI cards.1 x Kingston UV400 120GB SSD - boot drive (hit the 3D NAND/TRIM bug with the original WD green selection, failing scrub and showing as corrupted OS files) Decided to go with no mirror and use the config backup script.2 x WD Green 3D NAND (120GB, 2.5") - Boot drives (maybe mess around trying out the thread to put swap here too link).1 x ASUS Z10PA-D8 (LGA 2011-v3, Intel C612 PCH, ATX) - Dual socket MoBo.changed it to read-write.Īiming to mostly replicate the build from (with some mods, hopefully around about as good as that link) I have struck through the items above for that reason).ĮDIT2: I saw that the iocage fstab was read-only (not much point in a temp location that you can't write to). (thanks to DeMoB here for the idea on that one, even if I did the ramdisk a little differently using the article from I noticed that my testing VM where I had tried some of this out (running TrueNAS Core Nightlies) crashed last night and after the reboot, it was expecting to see the RAMpool (because I had imported it in the GUI. Mdconfig -a -t swap -s 6g -u 1 & zpool create RAMpool md1 & zfs create RAMpool/plextmp & chown -R plex:plex /mnt/RAMpool/plextmp & chmod -R 775 /mnt/RAMpool/plextmp You could think about setting up a pre-init task with the command: The mapping in the jail will work as long as the RAMpool is recreated with the same name and permissions each time, so no need to do that last part again. ![]() you need to think about how you will do that every time your server restarts: Once you tested that and are happy with it. Set plex to use that location (/mnt/tmp in the example above) using the Plex Interface (Settings, Transcoder, Show Advanced, Transcoder temporary directory) Iocage fstab -a plex /mnt/RAMPool/plextmp /mnt/tmp nullfs rw 0 0 Then add the dataset in the jail in the GUI if you did the import, otherwise: Then set the permissions you need for the Plex jail user i n the GUI if you did that import, otherwise:Ĭhown -R plex:plex /mnt/RAMpool/plextmp (substitute plex user UID if you don't have one matching on the host) Optionally export the pool so you can put it in the GUI (using Storage Pools Add, import existing pool after the export at CLI) ![]() Then Create the dataset to put in your plex jail There you would have a device of 6GB at /dev/md1 (vary the size to suit your needs) ![]() |
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